VR Performance Guidelines for New Unity Projects

Nick Pettitwrites on March 2, 2017 VR performance is the bedrock of a great room-scale VR experience. Headsets like HTC Vive and Oculus Rift both run at a 90Hz refresh rate (in their current incarnations), meaning that the framerate of...

We do not write or claim ownership of any of the articles featured on this website. Instead we aim to highlight them so you can read the full article at the original source. To finish reading this article, follow the continue reading link below. CONTINUE READING
Author: Team Treehouse

Treehouse is the fastest, easiest way to learn to code, make apps, and start a business. Tutorials in CSS, HTML, Ruby, JavaScript, iOS, and more.


Sign up to our newsletter

Don't worry, we won't give your email to any third parties
and you can unsubscribe at any time.